Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

CMC
4
Mana cost
{2}{W}{U}
Color identity
UW
Rarity
uncommon
Set
Modern Masters 2017
Price
$0.16
EDHREC rank
#15305
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Vanish into Memory card art
Vanish into Memory blinks a creature out of danger and draws you cards equal to its power — then puts those cards back in your hand when the creature returns, which means the draw is temporary unless the creature never comes back. The bounce-to-hand clause on the return makes this a conditional spell that rewards specific setups, not a generic staple.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Vanish into Memory is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but in practice it sees almost no play outside Commander. In Legacy and Vintage, four mana at sorcery speed is too slow to matter when cheaper interaction dominates. Modern is similarly hostile — four-mana sorceries that don't immediately win the game don't make cuts. Commander is where Vanish into Memory actually has a home: blink decks can abuse the exile window, and any deck running high-power creatures treats this as burst card draw stapled to a protection spell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Vanish into Memory is deep bulk — the price of a throwaway card, not a staple. It's unlikely to appreciate given its narrow application, but at that price the question is never whether you can afford it, only whether it earns a slot.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.