Vampire Spawn

Creature — Vampire

When this creature enters, each opponent loses 2 life and you gain 2 life.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
common
Set
Alchemy Horizons: Baldur's Gate
Price
EDHREC rank
#14779
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Vampire Spawn card art
Vampire Spawn enters the battlefield and drains each opponent for 2 life — 6 life swung in a four-player game for a three-mana 2/2. The body is forgettable, but the life-drain trigger is the reason you're running it, and in drain-matters Commander shells it earns its slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Vampire Spawn actually has a home, specifically in aristocrats or life-drain builds where multiplying that enter-the-battlefield trigger across multiple opponents adds up fast. In 1v1 formats like Modern, Pioneer, or Legacy, a 2/2 for three mana that drains for 2 once is too slow and too small to compete with format staples. Pauper gives it the most charitable competitive read outside Commander — drain effects have some history there — but it still struggles to justify the mana cost against more efficient options. Vampire Spawn is a Commander card first, a bulk common everywhere else.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data isn't available for Vampire Spawn at the moment, but as a common with narrow application it almost certainly sits at bulk — expect to find it in the $0.10–$0.25 range or pulled straight from a draft chaff box. There's no financial case to make here; you pick it up because you need the effect, not because it has any meaningful value ceiling.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.