Vampire Spawn
Creature — Vampire
When this creature enters, each opponent loses 2 life and you gain 2 life.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Alchemy Horizons: Baldur's Gate
- Price
- —
- EDHREC rank
- #14779
Vampire Spawn enters the battlefield and drains each opponent for 2 life — 6 life swung in a four-player game for a three-mana 2/2. The body is forgettable, but the life-drain trigger is the reason you're running it, and in drain-matters Commander shells it earns its slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Commander is where Vampire Spawn actually has a home, specifically in aristocrats or life-drain builds where multiplying that enter-the-battlefield trigger across multiple opponents adds up fast. In 1v1 formats like Modern, Pioneer, or Legacy, a 2/2 for three mana that drains for 2 once is too slow and too small to compete with format staples. Pauper gives it the most charitable competitive read outside Commander — drain effects have some history there — but it still struggles to justify the mana cost against more efficient options. Vampire Spawn is a Commander card first, a bulk common everywhere else.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Price data isn't available for Vampire Spawn at the moment, but as a common with narrow application it almost certainly sits at bulk — expect to find it in the $0.10–$0.25 range or pulled straight from a draft chaff box. There's no financial case to make here; you pick it up because you need the effect, not because it has any meaningful value ceiling.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.