Vampire Outcasts

Creature — Vampire

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

CMC
4
Mana cost
{2}{B}{B}
Color identity
B
Rarity
uncommon
Set
Magic 2012
Price
$0.13
EDHREC rank
#24602
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Vampire Outcasts card art
Vampire Outcasts enters as a 2/2 with lifelink and bloodthirst — land a hit before casting it and you're looking at a 4/4 lifelinker for four mana, which is a reasonable rate. The problem is that the body is still just a vanilla beater once it's in play, and four mana competes with Vampire tribal pieces that do considerably more work.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Vampire Outcasts is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but competitive play in non-rotating formats has no interest in a conditional vanilla. In Commander, Vampire tribal is the only realistic home — bloodthirst asks you to have already dealt combat damage, which in a multiplayer game is often easy by turn four, but the payoff of a 4/4 lifelinker doesn't clear the bar set by Vampire tribal staples. Legacy and Vintage ignore it entirely. Oathbreaker is the one fringe case where a lower starting life total makes lifelink more relevant, but there are still better four-drops in black.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Vampire Outcasts is deep bulk — buy it out of a common box if you need it and don't look back. It won't appreciate; tribal commons with conditional upside don't move, and there's no spike scenario on the horizon.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.