Undercity Sewers
Land — Island Swamp
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This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
- CMC
- 0
- Mana cost
- Color identity
- BU
- Rarity
- rare
- Set
- Murders at Karlov Manor Promos
- Price
- —
- EDHREC rank
- #433
Undercity Sewers enters untapped, fixes any two colors, and replaces itself with a Clue token — that's a land that draws a card, which is a genuinely strong rate. The catch is the two-life payment, but in Commander that's noise; Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept lists running it at a 44% clip confirms the community already agrees.
Best Commanders
Commanders with the highest synergy


Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept
Silas Renn wants artifact payoffs, and the Clue from Undercity Sewers is a free artifact that turns into a card whenever you need it — fixing and fodder in one land slot.

Mirko, Obsessive Theorist
Mirko, Obsessive Theorist cares about self-mill and graveyard density, and Undercity Sewers funds the Clue-crack for card selection that keeps the engine consistent across a long game.

Teval, Arbiter of Virtue
Teval, Arbiter of Virtue rewards you for accumulating artifacts, so Undercity Sewers landing a Clue token on the battlefield is incremental progress toward those triggers at zero additional cost.
Emet-Selch, Unsundered
Emet-Selch, Unsundered builds toward reanimation and graveyard value, and Undercity Sewers offers on-demand card selection late — crack the Clue to dig for the piece you're missing.

Sin, Spira's Punishment
Sin, Spira's Punishment operates in blue-black and wants consistent early development; Undercity Sewers smooths the mana while banking a Clue for the turns when raw card advantage matters most.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Undercity Sewers is a clean inclusion in any two-or-more-color deck that can pay two life — the Clue token converts a land drop into a deferred draw, which is exactly the kind of incremental value that compounds over a 40-life game. Artifact synergy commanders get a second layer of value since the token itself counts for triggers before you crack it. In 60-card formats like Modern and Pioneer, untapped dual lands that cost two life are common competition, and most decks prefer options that don't produce a token requiring an additional two mana to cash in — Undercity Sewers is legal but rarely the correct choice there. Standard is the one constructed format where the Clue upside could push it into slower midrange shells, though fetchlands and cheaper dual options usually crowd it out even there.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Undercity Sewers isn't confirmed at the time of writing, so check Scryfall or your preferred retailer for the current market rate. Cards with this effect profile — untapped dual plus a Clue — tend to settle at a modest price point given their broad playability, making them worth picking up for any multicolor Commander build regardless of where the price lands.
Explore
Sources
Mentioned
- Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept
- Mirko, Obsessive Theorist
- Teval, Arbiter of Virtue
- Emet-Selch, Unsundered
- Sin, Spira's Punishment
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.