Undercity Sewers

Land — Island Swamp

({T}: Add {U} or {B}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

CMC
0
Mana cost
Color identity
BU
Rarity
rare
Set
Murders at Karlov Manor Promos
Price
EDHREC rank
#433
Buy on TCGplayer
Undercity Sewers card art
Undercity Sewers enters untapped, fixes any two colors, and replaces itself with a Clue token — that's a land that draws a card, which is a genuinely strong rate. The catch is the two-life payment, but in Commander that's noise; Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept lists running it at a 44% clip confirms the community already agrees.

Best Commanders

Commanders with the highest synergy

01
Rograkh, Son of RohgahhSilas Renn, Seeker Adept

Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept

43.9% of decks · synergy 0.31

Silas Renn wants artifact payoffs, and the Clue from Undercity Sewers is a free artifact that turns into a card whenever you need it — fixing and fodder in one land slot.

03
Teval, Arbiter of Virtue

Teval, Arbiter of Virtue

41.8% of decks · synergy 0.25

Teval, Arbiter of Virtue rewards you for accumulating artifacts, so Undercity Sewers landing a Clue token on the battlefield is incremental progress toward those triggers at zero additional cost.

04

Emet-Selch, Unsundered

42.6% of decks · synergy 0.22

Emet-Selch, Unsundered builds toward reanimation and graveyard value, and Undercity Sewers offers on-demand card selection late — crack the Clue to dig for the piece you're missing.

05
Sin, Spira's Punishment

Sin, Spira's Punishment

37.7% of decks · synergy 0.21

Sin, Spira's Punishment operates in blue-black and wants consistent early development; Undercity Sewers smooths the mana while banking a Clue for the turns when raw card advantage matters most.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Undercity Sewers is a clean inclusion in any two-or-more-color deck that can pay two life — the Clue token converts a land drop into a deferred draw, which is exactly the kind of incremental value that compounds over a 40-life game. Artifact synergy commanders get a second layer of value since the token itself counts for triggers before you crack it. In 60-card formats like Modern and Pioneer, untapped dual lands that cost two life are common competition, and most decks prefer options that don't produce a token requiring an additional two mana to cash in — Undercity Sewers is legal but rarely the correct choice there. Standard is the one constructed format where the Clue upside could push it into slower midrange shells, though fetchlands and cheaper dual options usually crowd it out even there.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Undercity Sewers isn't confirmed at the time of writing, so check Scryfall or your preferred retailer for the current market rate. Cards with this effect profile — untapped dual plus a Clue — tend to settle at a modest price point given their broad playability, making them worth picking up for any multicolor Commander build regardless of where the price lands.

Explore

Mentioned

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.