Turn the Tide
Instant
Creatures your opponents control get -2/-0 until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Mirrodin Besieged
- Price
- $0.07
- EDHREC rank
- #28612
Turn the Tide gives every creature you control +0/+3 until end of turn for a single blue mana — at instant speed, that's a full combat flip on one of the cheapest spells in the game. It's a role-player, not a staple, but in the right shell it punches well above a seven-cent card.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Turn the Tide is a niche include — nearly worthless in a generic blue deck, but a genuine role-player in toughness-matters builds where a one-mana instant grants the equivalent of a global pump. In Pauper, it's a budget combat trick in tempo and creature-heavy blue strategies, though more specialized effects generally edge it out. Legacy and Vintage have better options at every point on the curve, so Turn the Tide doesn't register in those formats outside of very specific brews. Oathbreaker follows the same logic as Commander: the commander choice determines whether this card is live or dead.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Turn the Tide is deep bulk — it costs less than a sleeve. There's no price floor to worry about; you're picking this up as a throw-in or out of a common box, and that's exactly where it belongs.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.