Tuktuk Grunts
Creature — Goblin Warrior Ally
Haste
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Zendikar
- Price
- $0.08
- EDHREC rank
- #26153
Tuktuk Grunts is a five-mana 3/3 with first strike and a landfall trigger that pumps it to 5/3 until end of turn — serviceable stats on a body that asks too much mana for too little staying power. Outside of dedicated landfall builds where that pump fires consistently, it's outclassed by cheaper threats that don't need a land drop to matter.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Tuktuk Grunts is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but sees virtually no competitive play in any of them. In Commander, the only home worth considering is a landfall-heavy deck where you're reliably dropping multiple lands per turn — even then, five mana for a conditional beater is a low priority slot. In Pauper, common-legal first strikers at this cost face stiff competition from more efficient creatures, and the landfall pump doesn't offset the mana inefficiency. Legacy and Vintage have no interest in a five-mana vanilla-adjacent creature.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.08 bulk tier
At $0.08, Tuktuk Grunts is deep bulk — you're not buying it so much as finding it in a draft chaff pile. There's no meaningful demand to push the price up, so it will sit at the floor indefinitely.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.