Tuknir Deathlock

Legendary Creature — Human Wizard

Flying
{R}{G}, {T}: Target creature gets +2/+2 until end of turn.

CMC
4
Mana cost
{R}{R}{G}{G}
Color identity
GR
Rarity
uncommon
Set
Masters Edition III
Price
EDHREC rank
#29753
Buy on TCGplayer
Tuknir Deathlock card art
Tuknir Deathlock turns every legendary creature you control into a must-answer threat by granting them trample and haste — the two keywords that convert raw power into actual damage. A 2/2 body for three mana is unremarkable on its own, but the payoff scales directly with how many legends you run, making it a staple in any legend-dense shell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Tuknir Deathlock belongs — legendary creature synergy is baked into the format at the most fundamental level, and any deck that runs multiple legendary creatures gets immediate value from the trample and haste grant. Voltron commanders, legend tribal builds, and five-color goodstuff piles all have reason to slot it in. In Legacy and Vintage it's technically legal but faces a far steeper competition bar, and most aggressive strategies there don't want to spend three mana on a 2/2 that depends on a board state to matter. Oathbreaker is a reasonable home if your planeswalker-plus-signature-spell shell runs enough legendary support, though that's a narrower window.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Tuknir Deathlock isn't currently available, so check Scryfall or TCGPlayer for the live number before buying. Given the card's niche appeal in legend-tribal Commander builds, it tends to move based on format trends rather than broad demand — worth picking up when the price is low if legends are part of your strategy.

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.