Triangle of War

Artifact

{2}, Sacrifice this artifact: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

CMC
1
Mana cost
{1}
Color identity
C
Rarity
uncommon
Set
Vintage Masters
Price
EDHREC rank
#22967
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Triangle of War card art
Triangle of War lets the controller win a fight without needing the bigger creature — it simply lets the creature with the higher power destroy the other, turning combat math into a one-sided execution tool. The three-mana activation is steep for a single removal spell, but the effect is repeatable and runs at instant speed, which matters.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Triangle of War is legal in Commander, Legacy, Vintage, and Oathbreaker, and functionally irrelevant in all of them. In Commander, three mana to activate a conditional fight effect — one that requires you to already have a creature with higher power than the target — is far too slow and situational when Chaos Warp, Swords to Plowshares, and Beast Within exist at a fraction of the cost. Legacy and Vintage have no interest in a colorless artifact that demands board presence to function as removal. Triangle of War is technically legal in the formats where you'd want removal; it just isn't good enough to run in any of them.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Triangle of War isn't currently available, but its obscurity and negligible competitive demand put it firmly in bulk-rare territory. It's not worth tracking down at any meaningful price — the effect doesn't justify a slot in formats where it's legal.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.