Treasure Chest
Artifact
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
- CMC
- 3
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #4743
Treasure Chest enters the battlefield and immediately rolls on a loot table — cracking it nets you gold, items, or spells depending on the die result, with no mana investment beyond the initial cast. The cost is variance: you're never guaranteed the outcome you need, which makes Treasure Chest a role-player rather than a staple, best in decks like Wyll, Blade of Frontiers // Sword Coast Sailor that can exploit every die roll mechanically rather than just hoping for the best.
Best Commanders
Commanders with the highest synergy


Wyll, Blade of Frontiers // Sword Coast Sailor
Treasure Chest is purpose-built for Wyll, Blade of Frontiers // Sword Coast Sailor — every die rolled to determine what the Chest produces triggers Wyll's ability, turning a single artifact activation into a free roll on his bonus table.

Mr. House, President and CEO
Mr. House, President and CEO cares about rolling dice and generating Treasure tokens, and Treasure Chest does both — cracking it rolls dice that trigger Mr. House and can produce additional Treasures, feeding his token engine.

Syr Ginger, the Meal Ender
Syr Ginger, the Meal Ender gets +1/+1 counters for each die rolled, so Treasure Chest's loot-table mechanic adds stats on top of its resource payoff, making it a quiet overperformer in that list.

Vrondiss, Rage of Ancients
Vrondiss, Rage of Ancients triggers off dice rolls, and Treasure Chest provides repeated opportunities to roll throughout the game — it's not a centerpiece interaction, but it adds consistent trigger density at minimal cost.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Treasure Chest is a Commander card through and through — the die-roll variance that would disqualify it from competitive Constructed formats is exactly what makes it fun and synergistic in a multiplayer game full of commanders that reward the act of rolling. In Legacy, Modern, and Pioneer it's technically legal but sees no meaningful play; the loot table is too slow and too random to compete with purpose-built engines in those formats. Commander is where the card lives, specifically in Universes Beyond dice-roll decks where rolling often matters as much as the result. Oathbreaker is similarly hospitable if your planeswalker synergizes with dice.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Treasure Chest isn't available in the current market snapshot, so check Scryfall or TCGPlayer for live listings before buying. Given its niche appeal — heavy synergy with a small cluster of dice-roll commanders and limited crossover elsewhere — it tends to sit at a modest price point, though Universes Beyond demand can create pockets of volatility.
Explore
Sources
Mentioned
- Wyll, Blade of Frontiers // Sword Coast Sailor
- Mr. House, President and CEO
- Syr Ginger, the Meal Ender
- Vrondiss, Rage of Ancients
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.