Trap Digger
Creature — Human Soldier
,
: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Scourge
- Price
- $0.15
- EDHREC rank
- #30569
Trap Digger lets you top-deck a land and convert it into a surprise creature-killing trap at instant speed — repeatable, on-board disruption that punishes attacking creatures without costing a card. The activation cost is steep enough that it demands a dedicated mana-sink deck, but in the right shell it pulls serious weight.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Trap Digger is a Commander card through and through — the three-mana activation is tolerable only in a format where the game runs long enough to use it multiple times. In Legacy and Vintage it's legally playable but practically invisible; the cost structure is laughable next to the interaction density of those formats. Commander is where Trap Digger finds its niche: specifically in white or white-green builds that care about land manipulation, run dedicated mana-sink engines, or want repeatable instant-speed removal that dodges the 'destroy target creature' pattern and therefore sidesteps some protection. It's not a staple, but in a creature-combat-heavy pod it generates real value turn over turn.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Trap Digger is deep bulk — you're not paying for power, you're paying for a niche effect. The price is stable because demand is narrow, so don't expect movement in either direction.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.