Tower of Champions
Artifact
,
: Target creature gets +6/+6 until end of turn.
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Mirrodin
- Price
- $0.28
- EDHREC rank
- #27876
Tower of Champions puts a +1/+1 counter on each creature you control that attacked or blocked — every combat, for free, on a land — and that incremental scaling gets out of hand fast in go-wide or counters-matter builds. The cost is that it enters tapped, which is the floor for any utility land, and that's an easy price to pay for a permanent anthem that compounds every turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Tower of Champions is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but the only format where it earns a slot is Commander. In 60-card formats, utility lands compete against fetchlands, shocklands, and payoff-dense mana bases — Tower of Champions is too slow and too incremental to survive that cuts process. In Commander, the calculus flips: you have 99 slots, games go long, and a land that passively grows your board every combat turn demands no card equity to operate.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.28 bulk tier
At $0.28, Tower of Champions is firmly bulk — easy to acquire and easy to justify experimenting with. Bulk utility lands at this price point don't tend to spike unless a breakout commander pushes them into the spotlight, so treat it as a cheap pickup rather than a hold.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.