Thunder Strike

Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Magic 2011
Price
$0.02
EDHREC rank
#24443
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Thunder Strike card art
Thunder Strike gives a creature +2/+0 and first strike until end of turn — a combat trick that trades for roughly nothing in most non-rotating formats. At one mana it's cheap, but the effect is narrow enough that it rarely earns a slot over a removal spell or a permanent pump effect.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Thunder Strike is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but that breadth flatters it. In Pauper it has the best case — aggressive red decks can use it to push through a blocker or win a race — but even there it competes with Temur Battle Rage, which does more for the same cost. In Commander, Thunder Strike is essentially unplayable: single-target, single-turn pump does not scale to a four-player game where one-for-ones are liabilities. Anywhere with access to better options, it sits in the bulk box.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.02 bulk tier

At $0.02, Thunder Strike is deep bulk — you'll find copies in any common bin without looking hard. The price reflects demand accurately; there's no competitive or casual pressure that would move it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.