Throw from the Saddle

Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
Outlaws of Thunder Junction
Price
$0.10
EDHREC rank
#17766
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Throw from the Saddle card art
Throw from the Saddle turns your biggest creature into a removal spell — it fights target creature, and if yours wins, the opponent's creature goes to the graveyard. Three mana at instant speed for a fight effect is fair but unremarkable; the ceiling is high when you're moving a 10/10, the floor is a blank against a bigger board.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Throw from the Saddle slots cleanly into any green deck running large creatures — it doubles as a removal spell the moment you have a power advantage, which is exactly when green wants interaction. In 1v1 formats like Modern and Pioneer, fight spells compete with more efficient options, and three mana is a steep ask when your creature can just attack instead. Pauper is where redundant fight effects see the most play, and Throw from the Saddle is legal there, though it sits behind cheaper competition. Outside of creature-heavy Commander pods and dedicated Pauper builds, this card rarely makes the cut.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Throw from the Saddle is pure bulk — you're not paying a premium for the effect, and there's no meaningful price floor to hold. Pick up copies freely for casual builds; don't expect the price to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.