Throne of the Grim Captain // The Grim Captain

Legendary Artifact // Legendary Creature — Skeleton Spirit Pirate

{T}: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} ({4}, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

CMC
2
Mana cost
{2}
Color identity
B
Rarity
rare
Set
The Lost Caverns of Ixalan
Price
$0.29
EDHREC rank
#14949
Buy on TCGplayer
Throne of the Grim Captain // The Grim Captain card art
Throne of the Grim Captain // The Grim Captain flips into a 7/4 flying, menace, haste pirate that reanimates four creature types from your graveyard — all for free once you meet its condition. The cost is real: you need a Pirate, Merfolk, Vampire, and Zombie in your graveyard, which is a genuine deck-building constraint, not a minor footnote.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Throne of the Grim Captain // The Grim Captain earns its slot, specifically in graveyard-focused tribal decks that naturally mix the four required creature types — think Sefris of the Hidden Ways reanimator shells or any pirate commander that dips into zombie or vampire support. In Standard, Pioneer, and Modern it's a build-around with a narrow payoff: aggressive creature-type synergy decks can meet the condition but rarely need a five-card graveyard setup when faster threats exist. Legacy and Vintage have no interest — the graveyard condition and the payoff are both too slow for those formats. Oathbreaker can exploit it in the right self-mill shell, but the four-type requirement limits it there too.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.29 bulk tier

At $0.29, Throne of the Grim Captain // The Grim Captain is firmly bulk — a low-risk pickup for any graveyard tribal deck that can meet its condition. Bulk rares with narrow build-around requirements rarely climb unless a Commander precon or new tribal commander pushes demand, so treat it as a cheap enabler, not a spec.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.