Thrill-Kill Disciple
Creature — Human Mercenary
Squad—, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature dies, create a Junk token.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Fallout
- Price
- —
- EDHREC rank
- #15364
Thrill-Kill Disciple turns every sacrifice into a clock — each time you feed it a creature, opponents lose life and you gain it, which compounds fast in dedicated aristocrats shells. The body is cheap enough that you're rarely paying too much for what amounts to a persistent drain engine stapled to an early blocker.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Thrill-Kill Disciple earns its keep — 40-life tables mean raw damage is slow, but repeated drain effects that also pad your own total are exactly how aristocrats decks grind out wins against multiple opponents simultaneously. Legacy and Vintage are legal homes on paper, but the effect is too incremental to compete at those power levels where games end on turn one or two. The card doesn't reach Modern, Pioneer, or Standard, and Pauper's absence keeps it out of the one format where a cheap recurring drain trigger might have real budget appeal.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available for Thrill-Kill Disciple at the moment, so check Scryfall or your preferred retailer for a current figure. Given the card's niche Commander role, it's almost certainly a bulk or near-bulk pickup — the kind of card worth grabbing if you're already building the archetype rather than hunting down.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.