Think Twice

Instant

Draw a card.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
common
Set
Innistrad Remastered
Price
$0.22
EDHREC rank
#2215
Buy on TCGplayer
Think Twice card art
Think Twice draws you a card now and another card later, splitting two draws across two instants for a combined cost of four mana — which is where the math starts to hurt. It's a staple in Neerdiv, Devious Diver decks specifically because the flashback counts as a second spell, but in most Commander contexts you're paying a premium for flexibility that cheaper, more powerful draw spells don't ask you to pay.

Best Commanders

Commanders with the highest synergy

01
Neerdiv, Devious Diver

Neerdiv, Devious Diver

75.2% of decks · synergy 0.71

Think Twice is in 75% of Neerdiv, Devious Diver decks because the flashback turns a single card into two separate spell triggers, doubling the payoff from Neerdiv's ability without requiring any additional setup.

02
Talrand, Sky Summoner

Talrand, Sky Summoner

35.3% of decks · synergy 0.31

Think Twice fires Talrand, Sky Summoner's Drake-making ability twice from one card — once on cast, once on flashback — making it one of the more efficient token generators the deck can slot in at instant speed.

03
Stella Lee, Wild Card

Stella Lee, Wild Card

34.3% of decks · synergy 0.29

Stella Lee, Wild Card rewards casting multiple spells per turn, and Think Twice's flashback means a single card contributes to her trigger count on two separate turns without occupying additional hand slots.

04
Shiko and Narset, Unified

Shiko and Narset, Unified

30.6% of decks · synergy 0.28

Think Twice pairs cleanly with Shiko and Narset, Unified's spell-copying effects, letting you stretch a cheap instant across multiple interactions while keeping mana open on your opponents' turns.

05
Kykar, Zephyr Awakener

Kykar, Zephyr Awakener

19.0% of decks · synergy 0.17

Think Twice gives Kykar, Zephyr Awakener two separate noncreature spell triggers across two turns, generating spirit tokens and mana from a single card slot at a low floor cost.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Think Twice is a role-player rather than a staple — it earns its slot in decks that specifically reward casting multiple instants or want incremental card flow at instant speed, but it can't compete with Frantic Search or Windfall as raw card advantage. Pauper is the format where Think Twice has historically been most competitive, showing up in control and tempo shells that value the split-cost flexibility and the ability to hold up interaction while still drawing. In Modern and Pioneer, it's largely been supplanted by cantrips that replace themselves more efficiently for one mana, and you'd need a compelling flashback payoff to justify the slot. Legacy and Vintage have access to so many broken draw spells that Think Twice doesn't register. Standard legality opens occasional windows depending on what's in the format, but the card is never the draw engine of choice — it fills a support role when synergy demands it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.22 bulk tier

At $0.22, Think Twice is bulk — you're not making a financial decision here, you're making a deckbuilding one. The price is stable and will stay that way; there's no scarcity driving demand, and it's been printed enough times that copies are everywhere.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.