The Warring Triad

Legendary Artifact Creature — God

Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
{T}, Mill a card: Target player adds one mana of any color.

CMC
3
Mana cost
{3}
Color identity
C
Rarity
rare
Set
Final Fantasy Commander
Price
$2.62
EDHREC rank
#3820
Buy on TCGplayer
The Warring Triad card art
The Warring Triad lands and immediately locks combat in place — no creature can attack or block while it's on the battlefield, a global stax effect stapled to a three-color legendary. The cost is real: you're paying five mana for a 6/6 that does nothing to advance your board state offensively, so every deck running it needs a plan to either break the symmetry or leverage The Capitoline Triad's synergies to make the lock matter.

Best Commanders

Commanders with the highest synergy

01
The Capitoline Triad

The Capitoline Triad

57.0% of decks · synergy 0.53

The Capitoline Triad appears in over 57% of builds alongside The Warring Triad because the two cards are mechanically designed as a pair — Capitoline's abilities directly interact with the combat lock Warring Triad establishes, making this less a synergy and more a built-in engine.

02
Terra, Herald of Hope

Terra, Herald of Hope

48.1% of decks · synergy 0.44

Terra, Herald of Hope runs The Warring Triad in nearly half its builds, using the combat freeze to protect a board that wants to generate value over multiple turns rather than swing through blockers.

03
Indominus Rex, Alpha

Indominus Rex, Alpha

33.9% of decks · synergy 0.32

Indominus Rex, Alpha includes The Warring Triad in about a third of its lists, where the combat lock buys time for the deck to assemble the large-creature synergies Indominus rewards.

04

Emet-Selch, Unsundered

29.1% of decks · synergy 0.27

Emet-Selch, Unsundered reaches for The Warring Triad in roughly 29% of builds, where preventing attacks protects a slow value engine that needs multiple turns to reach critical mass.

05
Atreus, Impulsive SonKratos, Stoic Father

Atreus, Impulsive Son // Kratos, Stoic Father

25.5% of decks · synergy 0.24

Atreus, Impulsive Son // Kratos, Stoic Father slots The Warring Triad into about a quarter of its lists, using the combat restriction to neutralize aggressive tables while the deck sets up its own payoffs.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the obvious home for The Warring Triad — a global no-combat lock is most impactful in a multiplayer environment where shutting down three opponents simultaneously creates disproportionate leverage. In Legacy and Vintage, where it's technically legal, The Warring Triad is a non-starter: five mana for a creature that doesn't win the game immediately is unplayable in formats measured in turns, not value loops. Oathbreaker gives it a niche slot in slower stax builds, though the smaller deck size makes the lock easier for opponents to answer. Modern, Pioneer, Standard, and Pauper are all off the table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$2.62 cheap tier

At $2.62, The Warring Triad sits in the cheap tier — easy to pick up without a second thought for any deck that wants it. Given its narrow application and the fact that it's purpose-built for a specific Commander pairing, don't expect significant price movement in either direction.

Explore

Mentioned

  • The Capitoline Triad
  • Terra, Herald of Hope
  • Indominus Rex, Alpha
  • Emet-Selch, Unsundered
  • Atreus, Impulsive Son // Kratos, Stoic Father

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.