The Irencrag

Legendary Artifact

{T}: Add {C}.
Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

CMC
2
Mana cost
{2}
Color identity
C
Rarity
rare
Set
Wilds of Eldraine Promos
Price
EDHREC rank
#3664
Buy on TCGplayer
The Irencrag card art
The Irencrag enters and immediately puts six mana on the table — the catch is that you can only spend it on one spell that turn, which means it rewards decks built around single, expensive payoffs rather than chaining multiple spells. In Shanid, Sleepers' Scourge and similar legendary-matters builds, that restriction barely registers because you're already tunneling toward one marquee threat per turn.

Best Commanders

Commanders with the highest synergy

01
Shanid, Sleepers' Scourge

Shanid, Sleepers' Scourge

24.7% of decks · synergy 0.24

Shanid, Sleepers' Scourge runs The Irencrag as a way to slam a high-cost legendary spell a full turn or two ahead of schedule, and the one-spell restriction doesn't sting when Shanid is already rewarding you just for casting legendary permanents one at a time.

02
Chiss-Goria, Forge Tyrant

Chiss-Goria, Forge Tyrant

24.2% of decks · synergy 0.22

Chiss-Goria, Forge Tyrant is an artifact deck that wants to power out one massive artifact fast, and The Irencrag is exactly the six-mana burst that makes that happen — the single-spell ceiling is irrelevant when your whole gameplan is landing one enormous threat.

03

Kellan, the Fae-Blooded

12.1% of decks · synergy 0.10

Kellan, the Fae-Blooded tutors Equipment and wants them in play immediately, so The Irencrag's burst of six mana lines up cleanly with equipping or casting a single high-cost Equipment in one swing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

The Irencrag is legal across Commander, Legacy, Modern, Pioneer, Standard, and Vintage, but it's almost exclusively a Commander card — the one-spell restriction that barely matters in a 100-card singleton game is crippling in 60-card formats where stringing multiple spells in a turn is how you win. In Commander, it functions as an aggressive ramp piece for decks built around a single expensive payoff, landing somewhere between a ritual and a mana rock on the power spectrum. Outside of Commander, niche Vintage or Legacy lists could theoretically use it as ritual-adjacent burst mana, but the restriction makes it far weaker than existing options in those formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Current pricing data for The Irencrag isn't available in the system right now — check Scryfall or TCGPlayer for the most accurate number. Given its Commander-specific appeal and inclusion in roughly a quarter of Shanid and Chiss-Goria decks, it tends to hold moderate demand without breaking the budget.

Explore

Mentioned

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.