Tempt with Mayhem

Instant

Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.

CMC
3
Mana cost
{1}{R}{R}
Color identity
R
Rarity
rare
Set
Modern Horizons 3 Commander
Price
$0.39
EDHREC rank
#4987
Buy on TCGplayer
Tempt with Mayhem card art
Tempt with Mayhem puts a free Reckless Charge on the table for every opponent willing to take it — and in a four-player game, that's often three free triggers before you even count your own. The cost is real: opponents get to choose, so the effect varies wildly, but Ian Malcolm, Chaotician turns each acceptance into cascading chaos that scales faster than opponents expect.

Best Commanders

Commanders with the highest synergy

01
Ian Malcolm, Chaotician

Ian Malcolm, Chaotician

39.5% of decks · synergy 0.38

Ian Malcolm, Chaotician's ability rewards exactly the kind of mass impulsive action Tempt with Mayhem generates — every opponent who bites adds their own chaos trigger to the stack, meaning one card can light the whole table on fire simultaneously.

02
Ashling, Flame Dancer

Ashling, Flame Dancer

17.8% of decks · synergy 0.16

Ashling, Flame Dancer wants spells cast in quantity, and Tempt with Mayhem functions as a spell multiplier when opponents accept — each accepted copy is a discrete spell event that can feed Ashling's triggered damage.

03
Yusri, Fortune's Flame

Yusri, Fortune's Flame

15.1% of decks · synergy 0.14

Yusri, Fortune's Flame flips coins on attack, and Tempt with Mayhem's free attacks for opponents create board states chaotic enough that Yusri's coin-flip variance becomes a feature rather than a liability — more combat steps mean more flip triggers when Yusri is swinging back.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Tempt with Mayhem lives and dies in Commander, where three opponents means three potential acceptances and the political calculus of who takes the bait is half the gameplay. In a one-on-one format like Legacy or Vintage, the tempt mechanic collapses — your single opponent can just say no, leaving you with a narrow pump spell at sorcery speed that rarely justifies the slot. Oathbreaker shares Commander's multiplayer math, so the card retains its value there. Outside those multiplayer pods, it's unplayable in any format where it is legal.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Tempt with Mayhem is deep bulk — pick it up without thinking about it if an Ian Malcolm or chaos-combat deck needs it. Bulk rares with narrow homes don't climb unless a new commander breaks them out, so treat this as a pure role-player at its current price, not a spec.

Explore

Mentioned

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.