Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Magic 2012
Price
$0.16
EDHREC rank
#18515
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Tectonic Rift card art
Tectonic Rift destroys a land and makes all creatures unable to block this turn — two effects stapled together for four mana at sorcery speed. It's a niche finisher in aggressive red decks, not a general-purpose spell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Tectonic Rift is a Commander card almost exclusively — the combination of land destruction and evasion lines up with go-wide red decks that need one final, unblockable alpha strike. In Pauper it's legal but competes with better evasion and removal options at the same cost. Legacy, Modern, Pioneer, and Vintage have no realistic slot for it; those formats demand much higher efficiency than a sorcery-speed four-mana hybrid effect can provide.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Tectonic Rift is deep bulk — easy to pick up as a throw-in or out of a common box. Bulk commons at this price point don't appreciate unless a combo or commander breakout pushes demand, and nothing on the horizon suggests that's coming for this one.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.