Sunbringer's Touch

Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
rare
Set
Dragons of Tarkir
Price
$0.22
EDHREC rank
#23813
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Sunbringer's Touch card art
Sunbringer's Touch puts a +1/+1 counter on each creature you control and gives them trample for the turn — at instant speed, for three mana, with an overload option that scales across every creature on your board. It's a legitimate threat multiplier in counter-based strategies and a finisher in disguise when your board is already loaded.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Sunbringer's Touch earns its keep — the overload cost is steep at six mana, but in a format built around big boards and long games, paying it to push through a lethal attack is completely realistic. Outside Commander, the card sees virtually no competitive play: Modern and Pioneer have faster, more efficient pump spells, and Legacy has no incentive to run a six-mana overload when games rarely reach that axis. Oathbreaker can support it in counter-heavy shells, but the pool is smaller and the windows narrower.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.22 bulk tier

At $0.22, Sunbringer's Touch is deep bulk — you're picking it up for pennies in trade binders or as a throw-in. That price is stable; this isn't a card with sleeper upside, just a cheap role-player that costs less than a sleeve.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.