Stump Stomp // Burnwillow Clearing

Sorcery // Land

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

CMC
2
Mana cost
{1}{R/G}
Color identity
GR
Rarity
uncommon
Set
Modern Horizons 3
Price
$0.39
EDHREC rank
#1260
Buy on TCGplayer
Stump Stomp // Burnwillow Clearing card art
Stump Stomp // Burnwillow Clearing deals damage equal to a creature's power to another target creature — a clean trample-over removal spell that scales with big boards and doubles as an untapped green land on the back half. It's the card Wolverine, Best There Is wants most: a one-mana instant that both removes a blocker and converts into mana without asking for anything fancy.

Best Commanders

Commanders with the highest synergy

01
Wolverine, Best There Is

Wolverine, Best There Is

53.5% of decks · synergy 0.36

Wolverine, Best There Is cares about dealing damage with trample, and Stump Stomp // Burnwillow Clearing is the cheapest way to push that damage through a blocker while keeping the land drop live if you draw it late.

02
Jenny FlintMadame Vastra

Jenny Flint // Madame Vastra

31.5% of decks · synergy 0.27

Jenny Flint // Madame Vastra rewards casting spells with mana value one, and Stump Stomp // Burnwillow Clearing fills that slot with a removal spell that doesn't feel like a concession — the land back half ensures it's never a dead draw.

03
Maarika, Brutal Gladiator

Maarika, Brutal Gladiator

30.9% of decks · synergy 0.26

Maarika, Brutal Gladiator wants to punch through combat damage repeatedly, and Stump Stomp // Burnwillow Clearing clears the blocker that would otherwise stop her cold, all for a single green mana.

04
Eshki Dragonclaw

Eshki Dragonclaw

25.5% of decks · synergy 0.21

Eshki Dragonclaw runs a high density of cheap red-green interaction, and Stump Stomp // Burnwillow Clearing earns its slot because it removes a problematic creature at instant speed while the land mode keeps mana development on track in slower opening hands.

05
The Howling Abomination

The Howling Abomination

34.5% of decks · synergy 0.17

The Howling Abomination decks lean on damage-dealing triggers, and Stump Stomp // Burnwillow Clearing is a one-mana spell that can ping off a small creature and feed that engine without eating a full card slot when drawn in a mana-flood situation.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Stump Stomp // Burnwillow Clearing punches above its price point: one mana for instant-speed removal that scales with your own creatures' power is exactly what green aggro and voltron shells want, and the land back half means you're never fully upset to see it in an opening hand. In Legacy and Vintage the card is legal but irrelevant — those formats don't need a combat-trick removal spell that tops out at whatever your biggest creature's power is. Modern is where it's worth watching: one-mana instant removal is always on the shortlist, and the modal upside over a pure removal spell is real in midrange decks that want flexibility. Oathbreaker mirrors the Commander read — the same power-scaling removal and land flexibility apply, and the format's lower life totals make clearing blockers even more meaningful.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Stump Stomp // Burnwillow Clearing is bulk, and that price is appropriate — it's a role-player, not a staple. MDFC removal spells at this cost tend to stay cheap unless a dominant aggressive commander pushes demand, so don't expect movement.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.