Study Hall

Land

{T}: Add {C}.
{1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

CMC
0
Mana cost
Color identity
C
Rarity
common
Set
Commander 2021
Price
$0.24
EDHREC rank
#4777
Buy on TCGplayer
Study Hall card art
Study Hall lets you copy an instant or sorcery each turn for free once you've paid four mana to set it up — that's a repeatable doubling effect stapled to a land, which means it doesn't cost you a card slot. Rootha, Mastering the Moment decks are the natural home, but any shell that casts multiple instants or sorceries per turn gets immediate mileage.

Best Commanders

Commanders with the highest synergy

02
Dina, Essence Brewer

Dina, Essence Brewer

40.9% of decks · synergy 0.40

Dina, Essence Brewer wants to chain life-drain spells, and Study Hall turns every key instant or sorcery into two triggers off Dina's ability for the cost of a land drop.

03
Zimone, Infinite Analyst

Zimone, Infinite Analyst

41.6% of decks · synergy 0.40

Zimone, Infinite Analyst generates value off extra land drops and spell repetition, so Study Hall fits cleanly into the loop — it's both a land and a spell-copy engine in one slot.

04
Killian, Decisive Mentor

Killian, Decisive Mentor

40.6% of decks · synergy 0.39

Killian, Decisive Mentor discounts Auras and targeted spells, and Study Hall's free copy each turn means Killian's reduced-cost spells go twice as far without spending additional mana.

05
Quintorius, History Chaser

Quintorius, History Chaser

38.4% of decks · synergy 0.37

Quintorius, History Chaser triggers off instants and sorceries leaving the graveyard, and Study Hall's copies go to the graveyard after resolving — each activation feeds Quintorius an extra trigger.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Study Hall does its best work: singleton construction rewards lands that pull double duty, and the longer game gives you time to activate it repeatedly. In Pauper, the common-legal copy effect on a land is genuinely unusual and worth exploring in spell-heavy builds. Legacy and Vintage both allow it, but the competition at the land slot is brutal and the activation cost is too slow for those formats. Study Hall is fundamentally a value engine for games that go long — formats that end on turn three have no use for it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.24 bulk tier

At $0.24, Study Hall is pure bulk — you're paying almost nothing for a land that copies spells. That price is unlikely to move unless a breakout Commander deck pushes demand, so pick up copies now if you need them and don't think twice about the cost.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.