Storm the Seedcore

Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
uncommon
Set
March of the Machine
Price
$0.07
EDHREC rank
#11795
Buy on TCGplayer
Storm the Seedcore card art
Storm the Seedcore puts +1/+1 counters on up to four creatures and gives them all trample and haste until end of turn — for three mana at instant speed, that's a combat blowout on demand. It's a staple in any green deck that goes wide with counters.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Storm the Seedcore earns its slot in any green counters or wide-token strategy — instant speed means opponents can't cleanly block-plan around it, and the haste clause means it doubles as a finisher in decks that can go deep on creatures. In Modern and Pioneer, it's too narrow for most shells: green combat tricks compete with more flexible options and sorcery-speed threats don't punish opponents the way instant speed does here. Legacy and Vintage have no interest in a three-mana pump spell when the format demands interaction or faster wins. Storm the Seedcore is, functionally, a Commander card.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Storm the Seedcore is deep bulk — pay pennies and don't look back. It's unlikely to spike unless a future Commander precon puts it in front of a mass audience, but at this price there's no reason to wait.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.