Stonewood Invocation

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

CMC
4
Mana cost
{3}{G}
Color identity
G
Rarity
rare
Set
Time Spiral
Price
$1.00
EDHREC rank
#16776
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Stonewood Invocation card art
Stonewood Invocation puts +6/+6 and shroud on a creature at instant speed for a single green mana if you split the cost — that's a combat blowout or a counterspell-proof protection spell for essentially nothing in the late game. The split second clause means opponents can't respond, which makes it one of the cleanest ways to save a commander or win a combat in green's toolkit.

Best Commanders

Commanders with the highest synergy

01
Sergeant John Benton

Sergeant John Benton

15.8% of decks · synergy 0.15

Sergeant John Benton draws a card whenever a permanent you control becomes indestructible, so Stonewood Invocation's +6/+6 pump is a bonus on top of free card draw — any instant-speed protection spell in this shell is pulling double duty.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Stonewood Invocation earns its slot as a split-second protection spell that doubles as a lethal combat trick — the kind of card that ends games or saves commanders from removal that can't be answered in the stack. Legacy and Vintage have better options for pure protection, and the single-target ceiling limits its competitiveness there, but the split second clause keeps it from being completely irrelevant. Modern is where it's most quietly playable, particularly in Stompy or Bogles-adjacent shells that want cheap, uncounterable pump. It's not in Pioneer or Standard, and pauper excludes it by rarity.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.00 cheap tier

At $1.00, Stonewood Invocation sits in the budget-staple tier — cheap enough to slot into any green deck without a second thought. The price is stable; it's not a card with spike potential, but it's also not going to get cheaper.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.