Stoic Grove-Guide

Creature — Elf Druid

{1}{B/G}, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.

CMC
5
Mana cost
{4}{B/G}
Color identity
BG
Rarity
common
Set
Lorwyn Eclipsed
Price
$0.12
EDHREC rank
#17408
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Stoic Grove-Guide card art
Stoic Grove-Guide puts a land directly into play tapped — not your hand — which means it curves into action immediately and replaces itself in the process. Two mana for a 1/1 body plus a free land drop is a real rate, and in green that's an easy inclusion.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Stoic Grove-Guide does exactly what the format wants from a two-drop: it accelerates your mana and leaves a creature behind, which matters for both attacking and blocking. Competitive pods will cut it for faster options like Selvala, Explorer Returned or mana dorks, but at casual and mid-power tables it earns its slot without question. In Pauper it competes with a deep field of two-mana ramp commons, so it only makes the cut in creature-synergy strategies that need the body. Stoic Grove-Guide is too slow for Legacy and Modern, where turn-two plays need to do more than produce a 1/1 and a tapped basic.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Stoic Grove-Guide is bulk — pick up a playset without thinking twice. Bulk commons rarely spike, so the price is stable; this is a card you grab for the effect, not to hold.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.