Steel Wrecking Ball
Artifact
When this artifact enters, it deals 5 damage to target creature., Discard this card: Destroy target artifact.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Through the Omenpaths
- Price
- —
- EDHREC rank
- #16937
Steel Wrecking Ball destroys an artifact or structure and replaces itself with a body on the battlefield — that combination of removal and presence on a single card is exactly what midrange and Commander decks want. Six mana is the honest cost of doing both at once, and the rate is fair enough to run without apology.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Steel Wrecking Ball earns a slot in any deck that needs artifact removal and can't afford to trade a card for a card — getting a creature stapled to the effect means you're up a body after the spell resolves. Competitive formats like Modern and Pioneer have faster, cheaper answers for artifacts, so Steel Wrecking Ball sits too far up the curve to see serious play there. In Pauper, the common slot is valuable and the rate is competitive enough to consider in slower, creature-based shells. Legacy and Vintage simply have too many efficient alternatives at half the cost.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Steel Wrecking Ball isn't available yet, likely because it's a newly released card still finding its market level. Check your local game store or major secondary market sites for the current street price before picking up copies.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.