Spirit Flare

Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.
Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
common
Set
Torment
Price
$0.11
EDHREC rank
#29148
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Spirit Flare card art
Spirit Flare taps a creature to deal damage equal to its power to a target creature or player — useful rate on paper, but the flashback cost of tapping a creature plus paying mana a second time makes it awkward to recur efficiently. It's a budget role-player in tap-synergy shells and a near-blank everywhere else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Spirit Flare finds its niche in tap-synergy decks — primarily white-red or mono-white builds that already want to tap creatures for value, where the flashback gives a second activation without drawing a card. Outside of that specific context, five mana across two casts for a non-guaranteed kill is too inefficient for a 100-card singleton format where competition for slots is fierce. In Pauper, the tap-a-creature requirement makes it unreliable at common depth, where better direct damage exists. Legacy and Vintage are legal but wholly irrelevant — Spirit Flare will never see play there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Spirit Flare is deep bulk — you're paying for cardboard, not the effect. There's no demand driver that pushes this above bulk pricing, so treat it as a free include or a free cut depending on whether your deck actually wants it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.