Spine of Ish Sah
Artifact
When this artifact enters, destroy target permanent.
When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
- CMC
- 7
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Commander 2014
- Price
- $0.37
- EDHREC rank
- #2427
Spine of Ish Sah destroys any permanent on entry — no targeting restrictions, no type limits — and the seven-mana price tag is the only real argument against it. In artifact-sacrifice shells like Krark-Clan Ironworks or under a commander like Megatron, Tyrant that rewards repeated artifact play, that cost becomes a feature you exploit rather than a drawback you swallow.
Best Commanders
Commanders with the highest synergy
Megatron, Tyrant
Megatron, Tyrant converts artifacts entering the battlefield into damage and card advantage, and Spine of Ish Sah is the highest-impact artifact you can feed that engine — one permanent destroyed, one trigger generated, and the recursion loop keeps it coming back.

Mishra, Eminent One
Mishra, Eminent One creates artifact copies of your noncreature artifacts at combat, so Spine of Ish Sah effectively fires on entry every turn you attack, wiping a problem permanent each combat step without consuming the original.

Daretti, Scrap Savant
Daretti, Scrap Savant's minus ability recurs artifacts directly from the graveyard, turning Spine of Ish Sah into a repeatable unconditional removal spell — discard it early, rebuy it whenever a threat demands an answer.

Imskir Iron-Eater
Imskir Iron-Eater pays life to sacrifice artifacts and draws cards, so Spine of Ish Sah pulls double duty: it removes a permanent when it enters, then fuels Imskir's sacrifice outlet to replace itself in hand.

Gandalf the White
Gandalf the White flickers or recasts your legendary permanents, and while Spine of Ish Sah isn't legendary itself, it slots into the white artifact-blink packages that surround Gandalf — any bounce or flicker effect re-triggers the destruction clause on a fresh target.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Spine of Ish Sah actually lives — the format's slower pace absorbs the seven-mana cost, and artifact-recursion commanders turn it into a repeatable engine rather than a one-shot removal spell. In Legacy and Vintage it's technically legal but never played; seven mana for a sorcery-speed removal effect is a non-starter in formats where games end on turn one or two. Oathbreaker shares enough of Commander's artifact-synergy space that niche builds can exploit Spine of Ish Sah similarly, though the smaller deck size and 20-life total compress the window. Modern, Pioneer, Standard, and Pauper are all off the table either by legality or by the format's speed making seven mana functionally unreachable for a removal spell.
Key Combos
Combo lines featuring this card




Krark-Clan IronworksSpine of Ish SahSculpting SteelFoundry Inspector
Destroy all permanents opponents control on each of your turns; Lock; Mass Land Denial
View on Commander Spellbook ↗



Krark-Clan IronworksSpine of Ish SahSculpting SteelCloud Key
Destroy all permanents opponents control on each of your turns; Lock; Mass Land Denial
View on Commander Spellbook ↗



Krark-Clan IronworksSpine of Ish SahSculpting SteelJhoira's Familiar
Destroy all permanents opponents control on each of your turns; Lock; Mass Land Denial
View on Commander Spellbook ↗



Krark-Clan IronworksSpine of Ish SahSculpting SteelUgin, the Ineffable
Destroy all permanents opponents control on each of your turns; Lock; Mass Land Denial
View on Commander Spellbook ↗Price Context
Current price
$0.37 bulk tier
At $0.37, Spine of Ish Sah is deep bulk — a card you pick up in a trade binder or toss into a cart order without thinking about the cost. The price reflects its format irrelevance outside Commander, where demand is real but spread across casual tables rather than spikes, so it sits stable at the bottom of the pricing floor without much room to move in either direction.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
