Spike Rogue
Creature — Spike
This creature enters with two +1/+1 counters on it., Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- Exodus
- Price
- $0.19
- EDHREC rank
- #25784
Spike Rogue moves +1/+1 counters between creatures — including itself — giving you a repeatable way to redistribute counters and grow a threat at the cost of two mana per activation. The engine is real, but the two-mana-per-move tax makes Spike Rogue a value piece in dedicated counter shells rather than a generic include.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Spike Rogue is legal in Commander, Legacy, Vintage, and Oathbreaker, but its home is Commander — the 100-card singleton format gives counter-synergy decks the critical mass of pieces needed to make the two-mana activation worthwhile. In Legacy and Vintage, the speed of those formats makes a three-mana 1/1 with a slow repeatable ability essentially unplayable; no competitive shell has the turns to spend on it. In Oathbreaker, Spike Rogue can find a niche if the planeswalker and signature spell both support a +1/+1 counter theme, but the pool is narrow. Commander remains the only format where Spike Rogue earns its slot.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.19 bulk tier
At $0.19, Spike Rogue is deep bulk — you're picking this out of a dollar bin or grabbing a playset for under a dollar. The price is stable at the floor; there's no pressure driving it up, and its niche appeal to counter decks is already reflected in that basement price.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.