Spike Rogue

Creature — Spike

This creature enters with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.

CMC
3
Mana cost
{1}{G}{G}
Color identity
G
Rarity
uncommon
Set
Exodus
Price
$0.19
EDHREC rank
#25784
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Spike Rogue card art
Spike Rogue moves +1/+1 counters between creatures — including itself — giving you a repeatable way to redistribute counters and grow a threat at the cost of two mana per activation. The engine is real, but the two-mana-per-move tax makes Spike Rogue a value piece in dedicated counter shells rather than a generic include.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Spike Rogue is legal in Commander, Legacy, Vintage, and Oathbreaker, but its home is Commander — the 100-card singleton format gives counter-synergy decks the critical mass of pieces needed to make the two-mana activation worthwhile. In Legacy and Vintage, the speed of those formats makes a three-mana 1/1 with a slow repeatable ability essentially unplayable; no competitive shell has the turns to spend on it. In Oathbreaker, Spike Rogue can find a niche if the planeswalker and signature spell both support a +1/+1 counter theme, but the pool is narrow. Commander remains the only format where Spike Rogue earns its slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.19 bulk tier

At $0.19, Spike Rogue is deep bulk — you're picking this out of a dollar bin or grabbing a playset for under a dollar. The price is stable at the floor; there's no pressure driving it up, and its niche appeal to counter decks is already reflected in that basement price.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.