Spellkeeper Weird

Creature — Weird

{2}, {T}, Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
War of the Spark
Price
$0.06
EDHREC rank
#22272
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Spellkeeper Weird card art
Spellkeeper Weird lets you recast an instant or sorcery from your graveyard each turn — a repeatable recursion engine stapled to a 2/3 body for three mana. The catch is it only works while Spellkeeper Weird is tapped, so you need either an untap outlet or a reliable way to send it into combat every turn to get full value.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Spellkeeper Weird slots into spellslinger decks that want to loop key instants and sorceries — think Mizzix of the Izmagnus or Kalamax, the Stormsire builds that already live in the graveyard. Pauper is where it competes hardest, since recursion at common is rare and a 2/3 body is actually relevant on that board; aggressive blue-red spell decks will test it seriously. In Modern and Legacy, Spellkeeper Weird is simply too slow — three mana for a 2/3 with a conditional triggered ability doesn't clear the bar when those formats have access to Snapcaster Mage and Torrential Gearhulk. Pioneer sits in a similar spot: the effect is real, but the competition at the three-drop slot is stiff enough that Spellkeeper Weird won't make non-casual cuts.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Spellkeeper Weird is deep bulk — you're buying a playset for pocket change. There's no realistic price floor to breach here; pick it up in any common box and don't think twice about the cost.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.