Spelljack

Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)

CMC
6
Mana cost
{3}{U}{U}{U}
Color identity
U
Rarity
rare
Set
Judgment
Price
$1.57
EDHREC rank
#16471
Buy on TCGplayer
Spelljack card art
Spelljack counters a spell and puts it into your hand — you don't just stop the threat, you cast it yourself. Six mana is real, but in a Thousand-Year Storm deck or any shell that rewards spell volume, the tempo swing is worth every pip.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Spelljack lives — singleton means the spell you steal is often a haymaker, and the six-mana ask is manageable in a format that plays to turns 8 and beyond. Legacy is technically legal but six mana is a non-starter against a format defined by Brainstorm and Daze. Vintage allows it but the same problem applies: the format is over before you untap. Spelljack is a Commander card through and through.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.57 cheap tier

At $1.57, Spelljack sits in impulse-buy territory — the kind of card you pick up without deliberating. The price reflects light demand rather than low power; it's cheap because the six-mana cost scares off casual builders, not because the effect is weak.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.