Spawning Pool

Land

This land enters tapped.
{T}: Add {B}.
{1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

CMC
0
Mana cost
Color identity
B
Rarity
uncommon
Set
Urza's Legacy
Price
$0.42
EDHREC rank
#13770
Buy on TCGplayer
Spawning Pool card art
Spawning Pool gives you a 1/1 Skeleton creature land that regenerates itself for one black mana — meaningful in token and attrition strategies, negligible elsewhere. It's a role-player, not a staple: run it when your deck wants both a land and a recurring body on the same card, skip it everywhere else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Spawning Pool occupies the narrow but real niche of creature-lands in black — there aren't many, and decks running Zombie or Skeleton synergies value having a land that doubles as a body through a long game. In Legacy and Vintage it's essentially unplayed, outclassed by faster mana and more impactful manlands, but it's technically legal if you ever need a black creature-land in a fringe build. Modern has better options at the same converted mana cost. Spawning Pool is a Commander card through and through — its value scales with game length and synergy density, both of which Commander provides in abundance.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.42 bulk tier

At $0.42, Spawning Pool is deep bulk — you're paying for a functional card, not a scarce one. It holds that floor comfortably; demand is narrow enough that it won't spike, but it's cheap enough that there's no reason to hesitate if your deck wants it.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.