Sparring Collar

Artifact — Equipment

Equipped creature has first strike.
{R}{R}: Attach this Equipment to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

CMC
2
Mana cost
{2}
Color identity
R
Rarity
common
Set
Fifth Dawn
Price
$0.13
EDHREC rank
#24400
Buy on TCGplayer
Sparring Collar card art
Sparring Collar gives a creature deathtouch and first strike for one mana to equip — a combination that effectively locks out most combat for the opponent. The catch is the two-mana equip cost means you're spending three mana total on the first creature, so it rewards decks that can move it around cheaply or abuse it with enter-the-battlefield triggers.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Sparring Collar is a budget enabler for deathtouch-ping combos and a cheap way to make any creature a combat deterrent, though the two-mana equip cost keeps it off the staple list for most builds. In Pauper, it's more interesting — the format's lower power ceiling makes a repeatable deathtouch-plus-first-strike creature genuinely threatening, and the one-mana cast cost fits easily into aggressive equipment strategies. Legacy and Vintage have zero interest in it; those formats have access to far more efficient ways to generate the same effects. Oathbreaker follows the Commander read: niche, not broken, but a legitimate budget option for the right signature spell or commander pairing.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Sparring Collar is deep bulk — you can throw it in a trade binder or grab a playset for pocket change without thinking twice. It won't appreciate; this is a card you run because it fills a role cheaply, not because it holds any financial weight.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.