Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Double Masters 2022
Price
$0.02
EDHREC rank
#22813
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Sparkmage's Gambit card art
Sparkmage's Gambit deals 1 damage to each of up to two targets and replaces itself — all for one red mana at sorcery speed. It's a cantrip with marginal reach, not a removal spell, and that framing determines exactly when it earns a slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Sparkmage's Gambit occupies a narrow niche: it picks off mana dorks, clears utility creatures with 1 toughness, and replaces itself, which is the minimum bar for a one-mana red spell in a 100-card format. The cantrip clause is doing all the heavy lifting — without it, this card never sees play. In Pauper, where common-legal burn and cantrips compete fiercely, it struggles to displace more efficient options. Legacy and Vintage have no interest in it whatsoever. Sparkmage's Gambit is a Commander-specific role-player, and even there it only belongs in decks that specifically benefit from the damage trigger — ping synergies, aristocrats-adjacent strategies, or Kicker-matters builds.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.02 bulk tier

At $0.02, Sparkmage's Gambit is deep bulk — you'll find copies in any common box or draft chaff pile without spending meaningful money. Bulk commons don't appreciate, so there's no financial calculus here: if the card fits your deck, pick it up for a penny; if it doesn't, it costs nothing to ignore.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.