Soul Salvage

Sorcery

Return up to two target creature cards from your graveyard to your hand.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
common
Set
Jumpstart
Price
$0.09
EDHREC rank
#15501
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Soul Salvage card art
Soul Salvage returns two creatures from your graveyard to your hand for three mana — solid volume recovery at a reasonable rate. It's not premium reanimation, but as a bulk sorcery it punches above its price tag in any deck that floods the yard.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Soul Salvage finds its best home in Commander, where graveyard synergies are endemic and refilling your hand after a board wipe is genuinely valuable. In Pauper it's a legitimate role-player — the common slot is competitive, and two-creature recursion at three mana is efficient enough to see play in creature-heavy strategies. Modern, Pioneer, Legacy, and Vintage all have faster, more powerful recursion options that make Soul Salvage obsolete in those contexts; it won't clear those 60-card cuts. Oathbreaker follows the Commander logic — if your signature spell or planeswalker plan leans on the graveyard, the card earns its slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Soul Salvage is deep bulk — you're paying almost nothing for a functional piece of graveyard recursion. Bulk commons rarely move in price, so don't expect appreciation, but at this cost there's no reason to hesitate if the effect fits your deck.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.