Soul Feast

Sorcery

Target player loses 4 life and you gain 4 life.

CMC
5
Mana cost
{3}{B}{B}
Color identity
B
Rarity
uncommon
Set
Ninth Edition
Price
EDHREC rank
#28467
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Soul Feast card art
Soul Feast drains a target player for 4 life — they lose 4, you gain 4 — for five mana at sorcery speed. That rate is too slow for competitive tables and too expensive for what amounts to a one-time 8-point life swing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Soul Feast is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but sees essentially no play in any of them. In Legacy and Vintage, five mana at sorcery speed for a drain effect competes against formats where games end on turn one or two — it never resolves. In Modern, unconditional life drain at this cost is simply outclassed by every dedicated lifegain or burn package available. Commander is the only format where Soul Feast is even a conversation, and there it belongs only in janky drain-matters builds where you're assembling a theme rather than a game plan — commanders like Oloro, Ageless Ascetic or Selenia, Dark Rose can abuse repeated life-loss symmetry, but even those decks find better rate elsewhere.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Soul Feast isn't currently available, but given its negligible competitive demand and multiple printings as a bulk rare or uncommon, expect to find copies in the $0.25–$0.50 range. It's not worth hunting down unless you're completing a specific life-drain theme on a strict budget.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.