Sleep of the Dead
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
- CMC
- 1
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Theros Beyond Death
- Price
- $0.20
- EDHREC rank
- #20913
Sleep of the Dead taps a creature and keeps it tapped until its controller's next untap step — removing it from combat or an activated ability for a full turn cycle at instant speed for a single blue mana. It's a cheap, clean tempo play, but the single-use nature and narrow effect mean it earns a slot only in decks that specifically reward repeated tapping or can loop it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Sleep of the Dead is a niche pick — it buys you a turn against a threat but doesn't answer it permanently, which is a hard sell in a four-player format where threats multiply fast. The decks that actually want it are tap-matters builds or those that can recur instants cheaply, turning a one-shot stall into a repeatable engine. In Pauper, where the commons card pool rewards efficient tempo plays and blue-based control is a real archetype, it has slightly more relevance. Legacy, Vintage, and Pioneer are too fast and too threat-dense for a one-mana do-nothing-permanently effect to compete.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.20 bulk tier
At $0.20, Sleep of the Dead is firmly bulk — easy to pick up without a second thought if it fits your gameplan. Bulk commons like this don't tend to move in price unless a specific combo or archetype pushes demand, so don't expect it to appreciate.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.