Slaughterhorn

Creature — Beast

Bloodrush — {G}, Discard this card: Target attacking creature gets +3/+2 until end of turn.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
common
Set
Gatecrash
Price
$0.03
EDHREC rank
#23270
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Slaughterhorn card art
Slaughterhorn gives a creature +3/+1 until end of turn — and if you don't need the pump spell, it's a 3/2 body for three mana with trample. The flexibility is real, but neither mode is strong enough to earn a slot outside of dedicated Bloodrush or graveyard synergy builds.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Slaughterhorn is a fringe inclusion — Bloodrush lets it double as a combat trick without telegraphing itself in hand, which has niche value in aggressive creature strategies. Pauper is the format where Slaughterhorn sees the most legitimate consideration, since the Bloodrush mode is a clean combat trick at common rarity in a format starved of flexible pump. In Modern and Legacy, the card is simply outclassed — better creatures and better pump spells exist at every point on the curve. Pioneer is the same story: Slaughterhorn doesn't solve a problem those formats have.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.03 bulk tier

At $0.03, Slaughterhorn is deep bulk — you're paying for cardboard and shipping, not the card. Price stability is irrelevant at this tier; it will sit at a penny indefinitely.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.