Skyrider Patrol

Creature — Elf Scout

Flying
At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

CMC
4
Mana cost
{2}{G}{U}
Color identity
GU
Rarity
uncommon
Set
Core Set 2019
Price
$0.11
EDHREC rank
#22607
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Skyrider Patrol card art
Skyrider Patrol puts a flying, vigilance creature on board that grows itself and a teammate every time you tap four mana — reasonable floor, real ceiling in go-wide token strategies. The rate is fair enough for Limited but too slow for any competitive Constructed format.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Skyrider Patrol sees no meaningful play in Legacy, Modern, or Pioneer — the competition at three mana is simply too stiff, and a 2/3 that requires additional investment to matter doesn't clear the bar. Commander is the only home worth discussing: the activated ability scales well in token decks that already want to flood the board, and vigilance means Skyrider Patrol attacks without tapping out of the pump activation. Even there, it sits comfortably in the bottom tier of Simic go-wide options and mostly appears in budget or precon-adjacent lists.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Skyrider Patrol is deep bulk — buy a dozen and barely dent your budget. Demand is low enough that this price is a ceiling, not a floor; it's unlikely to move in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.