Skull Raid
Sorcery
Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell (During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
- CMC
- 4
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- The List
- Price
- $0.18
- EDHREC rank
- #21368
Skull Raid hits two opponents for two cards each — that's up to four cards of hand disruption and a body on the board for five mana. It's a solid role-player in black discard and reanimator shells, and not much else.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Skull Raid trades some efficiency for political flexibility — you choose two opponents, making it a negotiating tool as much as a disruption piece, and the 3/2 body is largely irrelevant at a table of 40-life decks. In Pauper, where it's legal, five mana for a 3/2 and two targeted discard effects is too slow to compete with the format's tempo; black has cheaper discard that doesn't ask you to wait until turn five. Skull Raid is essentially a Commander-only card in practice — it needs multiple opponents to justify its cost, and that context is exactly where you find it most often.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.18 bulk tier
At $0.18, Skull Raid is deep bulk — you're picking it out of a dollar box, not tracking it down. That price is stable; there's no scarcity pressure and no competitive demand to push it higher.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.