Skeleton Scavengers
Creature — Skeleton
This creature enters with a +1/+1 counter on it.
Pay for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Stronghold
- Price
- $0.53
- EDHREC rank
- #23280
Skeleton Scavengers grows a +1/+1 counter every time it regenerates, turning repeated removal attempts into a size advantage — the longer the game goes, the bigger it gets. The catch is that each regeneration costs one mana per counter already on it, so the upkeep scales with the power.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Skeleton Scavengers earns its keep — long games, graveyard synergies, and aristocrats shells give it the runway it needs to compound counters into a genuine threat. Legacy and Vintage are legal but the card has no competitive presence there; the regeneration engine is too slow and mana-intensive against the speed of those formats. Outside of Commander, the most relevant home is casual +1/+1 counter or skeleton tribal builds where the incremental growth matters.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.53 bulk tier
At $0.53, Skeleton Scavengers sits firmly in bulk territory — it's an easy include if the synergy is there, with no financial risk. Bulk rares with niche appeal rarely spike, so don't expect the price to move.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.