Sinister Hideout

Land

This land enters tapped.
{T}: Add {U} or {B}.
{4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

CMC
0
Mana cost
Color identity
BU
Rarity
common
Set
Through the Omenpaths
Price
EDHREC rank
#8605
Buy on TCGplayer
Sinister Hideout card art
Sinister Hideout puts a villain-subtype permanent directly onto the battlefield — the on-board payoff is immediate and doesn't ask you to jump through hoops. Norman Osborn decks run it because the effect maps perfectly onto the engine, and the cost is low enough that it never feels like a tax.

Best Commanders

Commanders with the highest synergy

01

Norman Osborn

14.5% of decks · synergy 0.13

Norman Osborn wants as many villain permanents entering the battlefield as possible, and Sinister Hideout delivers one for free while also functioning as a land — it's doing two jobs in a single card slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Sinister Hideout is legal across every major format, but its design is so narrowly tuned to the villain tribal payoffs in Norman Osborn's Commander product that it rarely shows up outside of 100-card singleton. In competitive 60-card formats the effect simply isn't relevant — there's no villain-matters engine worth supporting. Commander is the clear home, specifically in decks built around Norman Osborn, where Sinister Hideout earns its slot by being a land that also advances the creature plan without spending a card.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Sinister Hideout isn't currently available, so check Scryfall or TCGPlayer for the live number. Given that it's a product-specific utility land with a narrow tribe, expect it to sit in the bulk-to-low-value range unless Norman Osborn demand spikes.

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Mentioned

  • Norman Osborn

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.