Simic Guildmage

Creature — Elf Wizard

({G/U} can be paid with either {G} or {U}.)
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.

CMC
2
Mana cost
{G/U}{G/U}
Color identity
GU
Rarity
uncommon
Set
Dissension
Price
$0.22
EDHREC rank
#19416
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Simic Guildmage card art
Simic Guildmage moves auras between creatures at instant speed and pumps +1/+1 counters around the board — two activated abilities that both require mana and a blue-green creature to tap. The flexibility is real, but the activation costs are steep enough that it rarely pulls weight outside dedicated aura or counter synergy builds.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Simic Guildmage earns a slot only in aura-centric or +1/+1 counter decks — the activated abilities are too narrow and mana-intensive to justify a generic inclusion. Legacy, Modern, and Vintage are legal but irrelevant; constructed formats have never given a two-mana 1/1 with no immediate board impact a reason to exist at competitive tables. Oathbreaker mirrors the Commander read: synergy-dependent, not a default include.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.22 bulk tier

At $0.22, Simic Guildmage is firmly bulk — easy to pick up as a throw-in for synergy builds. Price stability is essentially guaranteed; there's no speculative demand, and it will stay in the $0.15–$0.30 range indefinitely.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.