Silver Deputy

Artifact Creature — Mercenary

When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

CMC
2
Mana cost
{2}
Color identity
C
Rarity
common
Set
Outlaws of Thunder Junction
Price
$0.08
EDHREC rank
#15050
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Silver Deputy card art
Silver Deputy is a two-mana 2/2 with lifelink and a ward-like protection trigger — modest stats with a small but real tax on removal. It's a fine early blocker in life-gain-matters builds, but nothing about it demands a slot outside that niche.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Silver Deputy slots into life-gain decks helmed by commanders that reward incremental life totals, where even a small lifelink body contributes to the count. Outside that archetype, a vanilla 2/2 with a minor ward clause has no pull in a 99-card format where competition for two-drop slots is fierce. In 60-card formats — Standard, Pioneer, Modern — Silver Deputy doesn't clear the bar for competitive play; the rate is too low and the effect too conditional. Pauper is its most plausible constructed home, where card quality thresholds are lower and lifelink bodies see more utility in aggressive or tempo shells.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Silver Deputy is deep bulk — you're paying for a filler slot, not a staple. Bulk commons rarely recover value without a breakout tournament appearance, and nothing about Silver Deputy's design points toward that ceiling.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.