Siege-Gang Commander

Creature — Goblin

When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

CMC
5
Mana cost
{3}{R}{R}
Color identity
R
Rarity
rare
Set
Eternal Masters
Price
$0.45
EDHREC rank
#1595
Buy on TCGplayer
Siege-Gang Commander card art
Siege-Gang Commander lands and immediately puts four bodies on the board plus a repeatable sacrifice outlet that can close out a game or clear the path through small blockers. Five mana is a real cost, but the immediate three-trigger payoff for Slimefoot and Squee and the on-demand Goblin fodder for Wort, Boggart Auntie make it one of the most efficient value plays in red creature-based strategies.

Best Commanders

Commanders with the highest synergy

01
Wort, Boggart Auntie

Wort, Boggart Auntie

70.5% of decks · synergy 0.67

Wort, Boggart Auntie returns Siege-Gang Commander from the graveyard repeatedly, turning each recur into a fresh wave of three Goblin tokens and another round of sacrifice fuel — exactly the recursive engine the deck is built around.

02
Muxus, Goblin Grandee

Muxus, Goblin Grandee

81.5% of decks · synergy 0.67

Muxus, Goblin Grandee hits Siege-Gang Commander off the top and immediately puts three additional Goblins into play, compounding the token flood that Muxus decks need to close games on the spot.

03

Grub, Storied Matriarch

67.7% of decks · synergy 0.64

Siege-Gang Commander enters as four creatures at once, which is exactly what Grub, Storied Matriarch wants to convert into additional combat value — and the sacrifice ability gives Grub a built-in way to push through blockers after the trigger resolves.

04
Purphoros, God of the Forge

Purphoros, God of the Forge

76.2% of decks · synergy 0.62

Every Siege-Gang Commander entry is four Purphoros, God of the Forge triggers dealing eight damage to each opponent before a single attack step, making it one of the highest-damage-per-cast creatures in the deck.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Siege-Gang Commander is a role-player in any Goblin or token-sacrifice strategy — four bodies on one card is hard to ignore at any table. Modern and Pioneer have mostly passed it by; faster goblin payoffs and the prevalence of three-mana sweepers make a five-mana 2/2 with tokens a liability in competitive 60-card formats. Legacy has enough broken redundancy that it sees no play there either. Commander is the format where Siege-Gang Commander earns its slot, particularly in Goblin-tribal lists and any shell that rewards entering-the-battlefield triggers or sacrifice fodder.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.45 bulk tier

At $0.45, Siege-Gang Commander is bulk in every sense — a four-reprint card with wide availability that keeps the floor firmly down. It's a free include for any budget Goblin or token deck, and there's no realistic case for meaningful price growth given how many copies exist.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.