Shocking Grasp

Instant

Target creature gets -2/-0 until end of turn.
Draw a card.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
common
Set
Alchemy Horizons: Baldur's Gate
Price
EDHREC rank
#21889
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Shocking Grasp card art
Shocking Grasp deals 2 damage to target creature or player while preventing that creature from blocking this turn — a two-for-one effect stapled to a single blue mana. It's a niche combat trick at best, and in a format as powerful as Commander, one-mana spells that don't meaningfully advance your game plan don't make the cut.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Shocking Grasp is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but sees virtually no competitive play in any of them. In Commander specifically, the combination of 2 damage and a conditional blocking restriction doesn't move the needle against 40-life opponents — you need removal that answers threats permanently, not taps them for a turn. In Pauper it faces stiff competition from actually efficient blue tricks and red burn. The card isn't unplayable in the strictest sense, but in every format where it's legal, better options exist at the same or lower cost.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Shocking Grasp isn't available here, but as a narrow, low-demand common it almost certainly sits at or near bulk — well under $0.25. At that price point the cost of picking one up is negligible, but so is the reason to bother.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.