Serendib Sorcerer

Creature — Human Wizard Sorcerer

{T}: Target creature other than this creature has base power and toughness 0/2 until end of turn.

CMC
3
Mana cost
{1}{U}{U}
Color identity
U
Rarity
rare
Set
Planar Chaos
Price
$0.32
EDHREC rank
#21195
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Serendib Sorcerer card art
Serendib Sorcerer turns any creature you control into a 0/2 until end of turn — a repeatable, tap-to-activate shrink effect that neutralizes attackers or defangs blockers on demand. The cost is real: three mana and a tap to borrow the effect for one turn only.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Serendib Sorcerer occupies a narrow role as a tap-down deterrent in blue creature-based strategies — useful if your game plan survives long enough to threaten combat locks, but too fragile and mana-hungry to compete with more efficient interaction. Legacy and Vintage have zero interest; both formats move too fast for a three-mana 1/1 whose ability costs two more mana to activate. Modern has the same problem at a slower pace — there are cheaper, more permanent answers to creatures. Serendib Sorcerer is essentially a Commander-only card by default, and even there it earns a slot only in dedicated tap-abuse or untap-combo shells.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.32 bulk tier

At $0.32, Serendib Sorcerer is deep bulk — the price reflects both its narrow application and low demand. Don't expect it to appreciate; it sees play in too few decks to create meaningful upward pressure.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.