Seraphic Greatsword

Artifact — Equipment

Equipped creature gets +2/+2.
Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.
Equip {4}

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
mythic
Set
Commander Legends
Price
$1.57
EDHREC rank
#13815
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Seraphic Greatsword card art
Seraphic Greatsword creates a 1/1 flying Angel token every combat you attack a player with more creatures than you — equip it to your commander and you're generating free board presence every swing. The total investment is three mana to cast and two to equip, which is reasonable for a repeating token engine that scales harder the further behind you are.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only format where Seraphic Greatsword is worth discussing — it's legal in Legacy and Vintage but those formats have no interest in a five-mana equipment that conditionally makes 1/1s. In Commander, the card earns its slot in go-wide white strategies, particularly those that attack repeatedly with a single threatening creature like a voltron commander or an aggressive token general. The catch condition — opponent must control more creatures — is almost always met at a four-player table, so the token generation is reliable from the first swing onward.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.57 cheap tier

At $1.57, Seraphic Greatsword sits firmly in the bulk-rare tier — cheap enough to throw in any white aggro or token build without a second thought. Price is unlikely to move much either direction; it's not a casual all-star with broad demand, but it's also not the kind of card that gets reprinted into the ground.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.