Senate Guildmage
Creature — Human Wizard
,
: You gain 2 life.
,
: Draw a card, then discard a card.
- CMC
- 2
- Mana cost
- Color identity
- UW
- Rarity
- uncommon
- Set
- Ravnica Allegiance
- Price
- $0.21
- EDHREC rank
- #20338
Senate Guildmage is a two-mana utility creature that taps to either draw a card at the cost of two life or tap down a creature at the cost of two mana — flexible, but neither effect is efficient enough to carry a slot on its own. It's a fine draft pick and a fringe Commander inclusion at best, outclassed by cards that do one of its jobs better for the same mana.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Senate Guildmage competes in the two-drop slot against creatures that either ramp, draw cards unconditionally, or win games outright — and it does none of those things. The life-loss draw is too slow for a 100-card singleton format where you need volume, and the tap ability is too mana-intensive to use repeatedly in a format where everyone has mana to spend. In competitive 60-card formats like Modern and Pioneer, it simply doesn't exist; no deck there wants a 2/2 that bleeds you for cards. Legacy and Vintage have access to everything, so Senate Guildmage doesn't register. Oathbreaker is the one space where its dual utility might sneak into a Dimir or Azorius list that needs cheap bodies with relevant text, but even there it's a stretch.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.21 bulk tier
At $0.21, Senate Guildmage is deep bulk — the kind of card that shows up in draft chaff boxes and bulk lots. That price will hold near zero indefinitely; there's no breakout Commander archetype waiting to spike demand on a vanilla dual-activation 2/2.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.